Полезные бинды для RUST

Bug

Through thorns to stars
Администратор
Bug

Bug

Through thorns to stars
Администратор
Сообщения
1,452
Реакции
2,816

Код:
#1.1 input.bind keypadenter buttons.forward; buttons.sprint

#1.2 input.bind keypadplus buttons.attack
#1.2.1 input.bind keypadplus buttons.attack; buttons.duck
#1.2.2 input.bind keypadplus buttons.attack; +buttons.jump

#1.3 input.bind keypadminus gc.collect; pool.clear_assets; pool.clear_memory; pool.clear_prefabs; gc.alloc

#1.4 input.bind keypadmultiply client.consoletoggle; console.clear;
combatlog; client.ping
#1.4.1 input.bind keypadmultiply client.consoletoggle; console.clear;
combatlog_outgoing; client.ping
#1.4.2 input.bind keypadmultiply client.consoletoggle; combatlog; client.ping

#1.5 input.bind [leftshift+keypaddivide] kill

#1.6 input.bind keypad0 craft.add -2072273936 1; chat.add 0
76561198066336362 "+бинт"
#1.6.1 input.bind keypad0 craft.add 1079279582  1; chat.add 0
76561198066336362 "+шприц"
#1.6.2 input.bind keypad0 craft.add 1079279582  2; chat.add 0
76561198066336362 "+2 шприца"
#1.6.3 input.bind keypad0 craft.add -97956382 1; craft.add 15388698 1; craft.add
1390353317 1; chat.add 0 76561198066336362 "любой текст"

#1.7.1 input.bind keypadperiod gesture wave
#1.7.2 input.bind keypad1 gesture thumbsup
#1.7.3 input.bind keypad2 gesture ok
#1.7.4 input.bind keypad3 gesture thumbsdown
#1.7.5 input.bind keypad4 gesture friendly
#1.7.6 input.bind keypad5 gesture shrug
#1.7.7 input.bind keypad6 gesture victory
#1.7.8 input.bind keypad7 gesture point
#1.7.9 input.bind keypad8 gesture hurry
#1.7.10 input.bind keypad9 gesture clap

#1.8 input.bind [key] buttons.forward; buttons.sprint; buttons.jump

#1.9 input.bind [key] ~meta.exec "effects.footsteps 0" "audio.voices 0"; meta.exec "effects.footsteps 1" "audio.voices 1"

#1.10 input.bind [key] ~mesh.quality 0; mesh.quality N

#2.1 input.bind mouse1 +lighttoggle; +buttons.attack2

#2.1.1 input.bind mouse2 +lighttoggle; +buttons.attack

#2.2 input.bind mouse1 +graphics.fov 90; graphics.fov 70; +buttons.attack2

#2.2.1 input.bind mouse3 +graphics.fov 90; +graphics.hud 1; graphics.fov 70; graphics.hud 0

#2.2.2 input.bind mouse4 +graphics.fov 90; +graphics.hud 1; graphics.fov 70; graphics.hud 0

#2.3 input.bind mouse1 +buttons.hoverloot; +buttons.attack2

#2.3.1 input.bind mouse1 +buttons.hoverloot; +graphics.fov 90; graphics.fov 70; +buttons.attack2

#2.4 input.bind 3 +buttons.slot3; +buttons.attack
#2.4.1 input.bind 4 +buttons.slot4; +buttons.attack
#2.4.2 input.bind 5 +buttons.slot5; +buttons.attack
#2.4.3 input.bind 6 +buttons.slot6; +buttons.attack

#3 global.writecfg

#4.1 input.bind m ~buttons.map 1; buttons.map 0

#4.2 input.bind m ~meta.exec "buttons.map 1" "audio.game 0"; meta.exec "buttons.map 0" "audio.game 1"

#4.3 input.bind key meta.reset_cycle m

#4.4 input.bind m +meta.if_true "buttons.map 1"; +meta.if_false "buttons.map 0"

#4.5 input.bind mouse2 +meta.if_true "graphics.fov 70"; +meta.if_false "graphics.fov 90"

#4.6 chat.add 0 0 "Текст сообщения"
 

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