Stokrat
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Stokrat
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Unity Game Dev for Beginners | Build a 3D Ball Runner Game
Understand the basic principles of game development inside Unity by building a 3D Ball runner.
Материал на английском языке
Чему вы научитесь
Материалы курса
Развернуть все 31 лекция03:24:47
–Unity Installation
08:30
Installation of Unity 2019
08:30
+Ball Runner Computer Game
30 лекций03:16:17
Требования
Описание
Do you want to make a carrier in Gaming industry or are you interested in building your own games. If the answer to both the questions is YES, then you have come to the right place. This course is for students who are somewhat familiar to C++ or C# programming language and want to develop computer games using unity. The following topics will be covered in this course.
Для кого этот курс:
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Understand the basic principles of game development inside Unity by building a 3D Ball runner.
Материал на английском языке
Чему вы научитесь
- Position, rotate and scale gamobjects inside Unity
- Add colors and background textures to gameobjects
- Program the sphere to move in different direction using arrow keys
- Program the sphere to jump over hurdles
- Collect coins placed at different intervals
- Create menu scene with 2D Text, 2D buttons and background textures
- Navigate between different scenes
Материалы курса
Развернуть все 31 лекция03:24:47
–Unity Installation
08:30
Installation of Unity 2019
08:30
+Ball Runner Computer Game
30 лекций03:16:17
Требования
- Basic understanding of C++ or C# programming will be useful but not necessary
- Windows PC running on windows 10 or Mac system for developing the game
Описание
Do you want to make a carrier in Gaming industry or are you interested in building your own games. If the answer to both the questions is YES, then you have come to the right place. This course is for students who are somewhat familiar to C++ or C# programming language and want to develop computer games using unity. The following topics will be covered in this course.
- Position, rotate and scale gamobjects inside Unity
- Add colors and background textures to gameobjects
- Understand the programming logic for taking input from the keyboard arrow keys and move the sphere in different direction.
- Making the Ball jump (over the hurdles)
- Creating golden coins and rotating them
- Collecting the coins and decrementing the score once each coind is collected
- Switching the scene once all the coins are collected
- Working with 2D Components such as 2D Text, Background textures and 2D Buttons for developing the Menu scene and End scene.
- Adding Onclick event to the buttons for switching between scenes when button is pressed
- Exiting the game once exit button is pressed.
Для кого этот курс:
- Engineering students who want to start their career in gaming industry
- Software engineers who want to explore the field of game development
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