Udemy Unreal Engine 5 Complete Beginners Course 2023

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Overview
The Fastest Way to Get Started With Unreal Engine 5

What you'll learn:
  • unreal engine
  • Unreal Engine 5
  • game design
  • architectural design
  • product design
*Brand New Lectures Added This Month*:
  • Character Movement and Animations From Scratch
  • UE5 Metahumans (Creation and Animation)

Welcome to a beginners comprehensive look at the new Unreal Engine 5. UE5 is used by professionals and beginners alike to create stunning real-time content with the help of the new Lumen Lighting System and Nanite Virtualized Geometry Engine. It has never been easier to get started as a Game, Architectural, or Product Developer and create amazing content.

We will take you from Unreal Engine Zero to Hero in just a few hours, covering everything from the general UE5 layout all the way through creating a fully functioning game.

Just a bit of what the course covers:
  • Introduction to Unreal Engine 5
    • Overview of the new UE5 user interface
    • How to set up your first project
    • Creating your first level
    • Adjusting manual exposure and exploring post process volumes
  • Full Introduction to Materials and Shaders
    • How to build materials using the material node editor
    • How to create master and instance materials to easily cut down on material efforts
  • Explore the Unreal Marketplace
    • How to use the Unreal Marketplace to score free and paid meshes, materials, functions, and lots more
  • Unreal Engine Lighting Basics
    • A full introduction to different lighting types in UE5
    • How to use light map baking to create playable beautiful environments
    • An overview on lightmass settings
    • How to fix common light map issues
  • New: Lumen Lighting Engine
    • Introduction on how the lumen lighting engine works to create amazing real-time environment lighting
    • How to create emissive materials that generate both direct and indirect real-time lighting
  • New: Nanite Virtualized Geometry
    • Introduction to Nanite now allowing million plus poly meshes to be added to your scene without major performance issues
    • How to create Nanite assets from existing meshes
    • Discussions around Nanite limitation like overdraw and how to overcome these limitations
  • The Integrated Quixel Bridge (Megascans) Library
    • How to get started with the Quixel Bridge and Megascan meshes right from the UE5 interface
    • A look at pre-built free Quixel Bridge materials
  • Importing External Meshes and Assets to Unreal Engine 5
    • A walkthrough on how to import FBX files right into UE5
    • How to fix possible material issues at import
  • Complete Introduction to the Blueprint Visualized Scripting Engine
    • How to build your very first blueprints and create events in UE5
    • More in depth examples of creating your first UE5 blueprints
    • How to create and use Blueprint Variables and Functions
    • How to build a blueprint health and damage system that updates in realtime
  • We then build a completely functional game that covers additional concepts like:
    • Planning a project
    • Setting up a project for the first time
    • Sculpting landscapes and terrains
    • Painting materials on landscapes
    • Creating "auto" materials that paint different materials based on the slope of the terrain
    • How to create realistic water bodies like oceans and lakes
    • Adding foliage variations (plants, weeds, flowers, trees, etc.) using the UE5 foliage creator
    • Importing, rigging, and adding animations to characters
    • Creating a on screen HUD (Heads Up Display) overlay that shows real-time progress bars
    • Creating blueprint food caches
    • Introduction to Unreal's VFX system Niagra
    • How to use the Event Tick and Timed Events in UE5
    • And lots more...
  • Learn how to Import and Animate Characters from Scratch
    • Download Character Meshes and Animations
    • Full Character Setup with Input Keys (Idle, Walk, Run, and Jump)
    • Character Animation Blending
  • Introduction to UE5 Metahumans (Digital Humans)
    • Learn how to use the Metahuman Creator to create amazingly real human characters
    • Basic introduction to Metahuman animation, the Metahuman skeletal rig, and the cinematic sequencer.
 

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