#define RELOC_FLAG32(RelInfo) ((RelInfo >> 0x0C) == IMAGE_REL_BASED_HIGHLOW)
#define RELOC_FLAG RELOC_FLAG32
namespace ntdll {
BOOL read_file(const std::filesystem::path dllPath, std::vector<BYTE>* outVector)
{
std::ifstream file(dllPath, std::ios::binary | std::ios::ate)...
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syedatharhussain
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